Time to market, with agility and fast paced software development, the alignment of many disciplines and frameworks, such as Agile, DevOps, Lean, and ITSM the industry has proven success stories with a iterative incremental approach that delivers value to the customer quickly and frequently with highest quality and security.
Agile Scrum, is the industry proven successful practice to deliver software for multi disciplined, self organized, yet responsible and accountable teams to take the steering wheel and deliver the software in fast reliable way.

Overivew
Agile Scrum practical course, is a comprehensive course, prepares you to pass the exams with confidence.
In this course, students would have exposure to Agile Scrum practices and tools with Miro for Agile Scrum , learn how to organize teams in practical fashion, and how multi-disciplined teams form the T-Shape pattern of knowledge.
This course is full of live demos and workshops that allows students to participate in real-world class scenarios to demonstrate their knowledge and skills.
Prerequisites
Knowledge
Students to this class are expected to have:
- Good understanding of SDLC
- Basic understanding of computer operations skills :such as managing files
Technology
Depending on the delivery method of this course, the students should have :
- A Workstation with Internet browser capability such as (Chrome, Edge, or Safari)
- Good persistent internet connection without blocking firewalls(ideally non corporate firewall protected workstations)
The Labs
Labs are hands-on experience that enables the students to explore and investigate real practices in real world
The lab of this course is a bout developing a ERP solution to your organization, students will be exposed to the full cycle of Architecting to deployment of ERP solution.
Labs covered in this course:
- Lab 1: Conway’s Lay: Migrate a monolithic architecture to microservices
- Lab 2: Product Back log (Stories and Epics)
- Lab 3: Scrum Planning Event
- Lab 4: Sprint Back log Estimation
- Lab 5: Sprint Review and Retrospective
Objectives
Audience
This course is designed to assist and equip the students with the skills and knowledge that allow them to perfect their daily tasks with respect to practically practice agile scrum with confidence and capitalize the organization investment on maximizing business value.
- Project Managers: How they can shift roles and fill in the Product Owner or Scrum Master roles
- Application Architects: Design Microservices Architecture models that suites the organization structure of the development teams
- Software Developers: How to become T-Shape developers, full stack
- Security Architects: How to contribute to distributed teams across the organization
- SRE Site Reliability Engineers: accounted for Error budgets, SLOs and SLIs and set expectations and requirements to the Product owners
- Systems Architects: Design and implement the infrastructure and set the requirements for CI/CD Pipeline tools that meets development team requirements
- Help Desk: Respond to incidents with agility in mind
Timeline
The Agile Scrum Practical course is a 3 days course, includes lectures, demos, and labs.
The following is guidelines for the instructor to organize the time pace with the students, subject to change based on students preference.
Breaks during the day follows the 106 rule, every 45-60m
*the 106 rule, indicates the human memory capacity to learn the new factual elements which is 106 facts before the memory could be reused.






Course Curriculum
Module 1:Historical overview of Agile Scrum
- Traditional development life cycle
- Agile Manifesto
- Delivering Value vs Product
- Agile Scrum Structure
- Responsibilities of Agile Scrum Team
Module 2:Roles of Agile Scrum Team
- Product Owner
- Development Team
- Scrum Master
- Where did the project manager go?

Module 3:Agile Scrum Artifacts
- Product Backlog
- Sprint Backlog
- Potentially shippable product increment
- Dashboards and reports
- The Definition of Done (DoD)
Module 4:Product Backlog
- User Stories
- Story points (SP)
- Epics
- Themes
- Estimating Story Points
Module 5:Sprint Backlog
- Breaking User Stories to Tasks
- Agreements on Tasks breakdown
- Estimating Tasks
Module 6:Designing Agile Scrum Team
- No Team Leadership
- Team size
- Skills and knowledge


Module 7:Agile Scrum Events (Rituals)
- The Concept of Time box
- Event Time boxes
- Product Backlog Management
- Sprint Planning
- Daily Standup
- Sprint Review
- Sprint Retrospective
- When do we stop?
Module 8:Estimation Techniques
- Estimation overview
- Blind Estimates
- Affinity Estimate
- Planning Poker Estimate
- Who can approve the estimates?
Module 9:Agile Scrum Team Performance
- Team Velocity
- Burn-rate
- Bar charts
- Kanban Boards
- Work in Progress Limits
- Nico-Nico Boards
- Presentations of dashboards
Module 10:Continuous Improvement
- Daily Standup feedback
- Sprint Review feedback
- Sprint Retrospective feedback
- Who manages all of that?
Module 11:Adopting Agile Scrum
- The Laloux Model
- Westrum Model
- The Evolution Cycle of change
- Organization Culture
- How to start a pilot project
Conclusion
- Class Review and Summary
- Questions and Answers
- Sample Exams
Calendar
Scroll through the months, and chose the right schedule for you, send us a standard request form register